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eithmableura12

13 Game Reviews w/ Response

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I like this game, but I do have one small problem. Sometimes I'll get to the end, having collected all the bones, and yet it still tells me I haven't passed the level. I'm assuming you need to bypass the cats/fire hydrants in a certain way while getting all the bones at the same time, but it's hard to figure out exactly how to do so. Do I have to use up every single move or else it doesn't work? That seems to be how it works, but I wish I'd known that sooner. It could be my fault; I may have missed some info, but still, it's a fun game with adorable visuals. :)

cccmccc responds:

Hello! thanks for playing! yes, you have to finish each level with exactly 0 moves left. I understand this was not communicated as clearly as i thought! :(( But i appreciate your feedback and kind words a lot, thanks!

I'll be honest here; I think this is a very interesting concept. However, the execution is rather poor. There is no reward for making the right choices on either side, and the right choices on the test can sometimes kill you in the RPG side and vice versa. However, this is pretty good for a game made in 48 hours. I think it has a lot of potential. Maybe a more refined version can be released in the future?

Foolmoron responds:

Yeah the goal is pretty basic, trying to balance gaining a lot of gold while also scoring a high grade on the test. We just wanted to see if we could make this crazy, contradictory concept actually playable in 48 hours. Thanks for the feedback!

This is a very addicting game, and the randomness definitely adds to the replayability (if that's even a word). I also like the idea of following different gods and making different decisions based on whichever one you chose. However, I do have a few complaints. First of all, the undead god not letting you use holy magic makes healing near impossible, forcing you to solely rely on vampirism which is very difficult to get. Also, the lives system makes the game rather stressful, especially when you've fought all the easy enemies and keep dying to the more difficult ones, causing you to waste lives, and ultimately, your entire save file becomes useless. Personally, I think the game could be a lot better without the lives system (or at least have a better way to replenish lives rather than just a random chance), because losing against enemies gives you a chance to see what you're doing wrong and how you can potentially improve. Running out of lives makes the game tense and every death feels like a heavy toll on your entire save file. This is why I've never beaten the game on anything higher than Easy mode, which sucks because Vorag is a complete pushover in that mode. It could be that I'm doing something else wrong, but I can never find out what it is because I keep dying before I even get to level 8.

DLord2 responds:

Thank you for your feedback!

Okay, I'm going to be honest with you. This is not one of your best games.

First of all, the sound effects were way too loud, and the first time I hit the space bar, the sound was so loud that it actually startled me. The pixelized art style was kind of cool, and the grey colors really made it feel depressing. But then I went into the first cloud segment. I saw the happy faces raining down and I thought, "Oh, I'm supposed to get those so I can overcome my depression." But the second I touched one, I DIED.

And that's where the "message" comes in. What were you even trying to say here? That people who are depressed should just STAY depressed until they ultimately kill themselves? That's pretty horrible. I'm not saying you're encouraging suicide here, but that seems to be what this game is hinting at.

In addition, we feel pretty much no sympathy for the character since we don't even know who he is or what he's depressed about. In order to make the player feel sad for the characters, you actually have to set them up first.

All in all, this isn't a terrible game, but it's horribly flawed. I would highly suggest improving the graphics and controls slightly (the character's movement felt kind of slidey), make the character relatable, and don't end it on a "depressed people should kill themselves" message. Again, I'm not accusing you of encouraging suicide, but that's about all I got out of playing this game.

JackAstral responds:

It was saying that this one particular character avoided happiness, not that you SHOULD avoid happiness.

I'll keep your suggestions on sound effects, ect. in mind !

I really like this game so far! The graphics are cute and simple, just like the first game, and there seems to be a lot more to do now. The only problem I have is that I keep mixing up the attack and jump buttons. I'll be trying to fight an enemy and end up jumping around like an idiot. That's probably just me though XD So far, I haven't been able to change my class yet, which I assume is going to affect the special move. I guess I just need to keep playing then! :)

BoMToons responds:

Yes yes yes! Also, try plugging in a gamepad!

Wow, I must say this is a very thought-provoking game. I only wish it were finished though, since it's kind of hard to figure out which things you can unlock and which things are inaccessible. PLEASE FINISH THIS GAME!

Now that I've got that out of the way, I really did like this game. The jungle boss WAS pretty annoying at first, but once I figured out how to beat him it all came down to luck and persistence. The final boss was slightly less difficult, but I still had to restart a couple times. SPOILER: If you want to beat the final boss easily, keep the three orbs you find and bring them into the boss room. There will be three places you can put the orbs and take off two bars of the boss's health, and you'll get a secret ending :) If you don't know where to put the orbs, the locations reveal themselves after you beat the boss in the normal way.

Emptygoddess responds:

Thank you.

I loved it. At first I didn't understand this game, but as I kept playing I figured more stuff out, like how the modeling minigames worked. I also love how you made each character likable in their own way. Kotomi was my personal favorite :) What really stood out to me is how Tomoko isn't a complete slut like I thought she would be at first. I might actually have to watch this anime now, since you seemed to keep a lot of elements from it in this game. All in all, this is one of the best dating sims I've played.

sim-man responds:

I've to admit the current version has a learning curve.

I like this game so far, even though I only started playing today. I like how you can choose which girl you want to marry, but the problem I have is that all the girls are pretty much the same. If they had different personalities it would let the players decide which one they legitimately like best rather than just going for looks.

Junjo responds:

well... not so much "inteligence" on the npc characters :) but in fact they are different, because they start with a diferent skill usefull on the farm (however, they can learn the other skills later, by leveling up).

LOL "No homos allowed" That made me laugh!

I still can't beat this game, though I figured out you can make God attack the guys he summons. Also, certain attacks are quite overpowered, the SAWS combo can literally kill enemies with one hit! But that doesn't stop the game from being super friggen hard. It's enjoyable, though, and a great end to a great series!

SeethingSwarm responds:

Awesome! Thank you so much for the nice words and the 5 stars! So glad you enjoyed the series as well as this last episode. I tried to make this episode a bit harder than the previous ones, because of it being the final one. Hopefully one day you can beat God :P ...anyway, thanks again!

Sigh... this game has so much potential. Yet it is just plain broken.

You push the left arrow key to attack. The ghosts are impossible to kill. You walk into the next area and immediately fall into a crusher. The music gives the feeling of wading through a pool of syrup, and your character moves slower than if he really was wading through syrup. On top of that, the game has nothing to do with the original Flash animation, which I really liked, by the way, so got my hopes up for nothing. On top of THAT, there are no checkpoints, so if you screw up, you have to start all the way from the beginning. On top of THAT, the game DOES NOT SAVE. Sure, you can start the game off from the level you just reached, but if you take a break and close the window, it brings you back down to LEVEL ONE.

This could have been an awesome game, if it weren't so horribly made.

deathink responds:

Okay , its a little less hard now :) I made an update.

I apologize for all these shitty animations... this is a really old account and I've gotten much better now. I mostly operate on YouTube as Lulu Luvscats, so go check me out there :P

Lulu @eithmableura12

Age 26, Female

Joined on 4/30/10

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